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AI Insights · Timothy · January 2025

Top 5 Virtual Pet Apps Performance in Belgium Q4 2024

Explore the performance trends of the top virtual pet apps in Belgium during Q4 2024, highlighting downloads, revenue, and active users.

Top 5 Virtual Pet Apps Performance in Belgium Q4 2024

In the fourth quarter of 2024, the virtual pet app market in Belgium saw varied performance among the top five applications, with data provided by Sensor Tower.

Pokémon Sleep from The Pokemon Company experienced fluctuating weekly revenue, starting at approximately $1K and peaking at $1.7K by the end of December. Downloads showed a modest rise, reaching 487 in late October, while weekly active users hovered around 3.2K to 3.8K throughout the quarter.

My Cat – Virtual Pet Games by APPSYOULOVE LTD had stable revenue around $500 to $700, with a slight increase at the end of December to $681. Downloads were highest in early October at 1.3K, with a notable rise in late December. Active users followed a similar trend, peaking at 1.6K in the final week.

My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a gradual increase in weekly revenue, reaching $485 by the end of December. Downloads saw a late-quarter surge, peaking at 494, while active users increased steadily, ending the quarter at 2.5K.

Pengu – Raise Virtual AI Pets by SLAY GmbH exhibited a decline in weekly revenue, starting at $344 and dropping to $199 by the end of December. Downloads began at 4.2K, decreasing to 1.8K by year-end, while active users showed a significant increase, reaching 10K in the last week.

My Dragon - Virtual Pet Game, also by APPSYOULOVE LTD, had consistent weekly revenue around $200 to $300, with a slight increase to $261 in December. Downloads were modest, peaking at 484 in early October, and active users remained stable, ending the quarter at 1.1K.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025